Sitemap - 2026 - Game Production Alchemist
Reading Bruno Baketarić Fixed the One Kanban Problem I Never Solved in Decades
Nobody Decided Godot Had an AI Problem for Months. Then Somebody Finally Did.
The AI Question in Games Needs a Second Axis, and Then a Third
Production 101 - #4 Role of an External Producer
North was perfect. South was a different room.
The Artefact Arrived Before Anyone Was Ready to Review It
Production 101 - #3 Role of an Internal Producer (Part 1)
Rockstar Fired Thirty-Four People and Made the Union Stronger: What That Means for GTA 6
Outlast the Tools: A Game Producer's Field Guide to AI
Three Laws Your Studio Is Already Breaking
Stop briefing the AI every Monday morning
How I Stopped Hating Commitment Dates
Harvard Business Review Just Invented the Producer
The Real Framework Is the One You Build on Top
An AI Agent Set a Higher Bar for Design Pillars Than Your Studio Did
Production 101 - #18 Running Meetings That Aren’t a Waste of Time
Production 101 - #17 Pre-Production: What the Producer Does Before Production Starts
Production 101 - #16 QA's Role in the Production Process
Production 101 - #15 Understanding Publishing Platforms
Production 101 - #26 Producing Across Time Zones
Production 101 - #14 Scope Management and the Art of Cutting
Production 101 - #13 How to Build a Milestone Schedule
Production 101 - #12 Agile for Game Producers
Production 101 - #11 Roadmaps in Live Service
Production 101 - #10 Producers’ Impact on Product Roadmaps
Production 101 - #7 What Does a Product Manager Do?
Production 101 - #6 The Traits That Separate Good Producers From Everyone Else
Production 101 - #5 Free-to-Play Game Economics (Part 2)
Production 101 - #5 Free-to-Play Game Economics (Part 1)
Production 101 - #5 Free-to-Play Game Economics (Part 3)
Production 101 - #3 Role of an Internal Producer (Part 2)
Production 101 - #8 Legal Documents Every Game Producer Should Know
Production 101 - #9 Why Status Reports Matter
Production 101 #2 - Producer’s Job Roles Within a Studio
Production 101 #1 - The Producer Role Looks Different From Every Seat in the Studio
Agentic AI Needed a Producer. It Got One by Accident.
I Don’t Know What I’m Doing. That’s the Point.
Claude Code Game Studios: 49 Agents, One Context Window
98% of the Work Has Nothing to Do With AI
Engineers Constrain Agents. Producers Brief Them.
What the video game lawyer got wrong about AI
Who’s Going to Supervise the AI?
Your Jira Already Knows. You’re Just Not Listening.
Drink Responsibly, Play Responsibly
Satan Was Right About Dopamine
Agents Can’t Replace Monte Carlo. They Can Make It Honest.
Stop staring at the board. Start asking it questions.
Why Vibe-Production Isn’t Waterfall (Even Though It Looks Like It)
Game Producers Are Built for Agentic Workflows
Producers: You Won't Be Replaced by AI. You'll Be Replaced by Producers Who Know Claude Code.

