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Christian Brellisford's avatar

The link "second part of this article" doesn't work btw.

I think there's an interesting angle here on the games vs games as a service (live ops) difference between what will be GTA6 and Naughty Dog games. Where the model, however exploitive, works for Naughty Dog because the games are relatively contained.

GTA6 will be expected to service content for years, if not a decade.

That model contributes to the overall chaos of crunch, by extending crunch ad infinitum.

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