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An AI Agent Set a Higher Bar for Design Pillars Than Your Studio Did
The Creative Director inside Claude Code Game Studios encodes standards the industry knows but rarely enforces
Jun 3
•
Rob Sandberg
3
1
Harvard Business Review Just Invented the Producer
How the most-starred AI game dev framework on GitHub accidentally ran a study in producer cognition
Jun 1
•
Rob Sandberg
3
1
May 2026
Production 101 - #14 Scope Management and the Art of Cutting
How to manage what’s in the game before you run out of time to make decisions
May 31
•
Rob Sandberg
Production 101 - #13 How to Build a Milestone Schedule
Building timelines that survive contact with a development team
May 31
•
Rob Sandberg
Production 101 - #12 Agile for Game Producers
What the framework is, what it breaks on, and what to do instead
May 31
•
Rob Sandberg
Production 101 - #11 Roadmaps in Live Service
When the roadmap never ends, the work of keeping it honest never ends either
May 31
•
Rob Sandberg
The Production Context Stack
The third layer most studios haven’t built yet.
May 27
•
Rob Sandberg
6
1
Agentic AI Needed a Producer. It Got One by Accident.
The Q→O→D→D→A protocol in Claude Code Game Studios is the governance layer the industry keeps forgetting to build
May 25
•
Rob Sandberg
4
2
3
I Don’t Know What I’m Doing. That’s the Point.
What dyslexia, a terminal, and thirty years of game production taught me about using Claude Code
May 21
•
Rob Sandberg
7
2
1
100 Articles
Thank you!
May 20
•
Rob Sandberg
8
2
2
Claude Code Game Studios: 49 Agents, One Context Window
The most structured attempt I’ve seen at agentic game production. Here’s what that reveals.
May 19
•
Rob Sandberg
5
2
1
98% of the Work Has Nothing to Do With AI
Producers have been doing 98% of this work since before AI was in the conversation.
May 13
•
Rob Sandberg
3
1
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