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Outlast the Tools: A Game Producer's Field Guide to AI
Production craft doesn't change when the tools do.
Jun 22
•
Rob Sandberg
3
1
Most Popular
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Producers: You Won't Be Replaced by AI. You'll Be Replaced by Producers Who Know Claude Code.
Apr 3
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Rob Sandberg
10
2
3
Production 101 - Start Here
Jun 5
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Rob Sandberg
5
2
3
The Five Hats Model: A Framework for Adaptable and Effective Leadership
Apr 18, 2024
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Rob Sandberg
3
1
Agile Is a Mindset, Not a Method
Jan 15, 2025
•
Rob Sandberg
8
1
2
The studio that ships on time exists. Here's how it thinks.
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Fresh Dispatches from the Alchemist
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Reading Bruno Baketarić Fixed the One Kanban Problem I Never Solved in Decades
Why I stopped mapping activities and started naming states
Jul 15
•
Rob Sandberg
5
1
2
Nobody Decided Godot Had an AI Problem for Months. Then Somebody Finally Did.
The line between a risk and a rule
Jul 8
•
Rob Sandberg
4
1
The AI Question in Games Needs a Second Axis, and Then a Third
Josh English built a good ladder. Here is the map it belongs to.
Jul 6
•
Rob Sandberg
3
1
Production 101 - #4 Role of an External Producer
An introduction to the role of external producer in game publishing.
Jul 3
•
Rob Sandberg
1
1
North was perfect. South was a different room.
What 90 image generations taught me about AI concept art at production scale
Jul 1
•
Rob Sandberg
3
1
Production 101 → Production Fundamentals
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Production 101 - Start Here
Your go-to resource for understanding the ins and outs of game production.
Jun 5
•
Rob Sandberg
5
2
3
Production 101 #1 - The Producer Role Looks Different From Every Seat in the Studio
The role is broader than most people expect, and that breadth is exactly what makes it hard to explain
Jun 5
•
Rob Sandberg
2
1
Production 101 #2 - Producer’s Job Roles Within a Studio
Explore the career path from Associate to Executive Producer, detailing roles, responsibilities and qualifications.
Jun 5
3
3
Production 101 - #3 Role of an Internal Producer (Part 1)
The tools, relationships, and daily trade-offs that define the job
Jun 24
•
Rob Sandberg
4
1
Production 101 - #4 Role of an External Producer
An introduction to the role of external producer in game publishing.
Jul 3
•
Rob Sandberg
1
1
AI & Agents → AI in Practice
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The AI Question in Games Needs a Second Axis, and Then a Third
Josh English built a good ladder. Here is the map it belongs to.
Jul 6
•
Rob Sandberg
3
1
North was perfect. South was a different room.
What 90 image generations taught me about AI concept art at production scale
Jul 1
•
Rob Sandberg
3
1
The Artefact Arrived Before Anyone Was Ready to Review It
AI didn’t create the evaluation problem. It made ignoring it impossible to justify.
Jun 29
•
Rob Sandberg
2
The Tool That Doesn’t Exist
Planning and tracking are different jobs. The seam between them is where agents earn their keep.
Jun 15
•
Rob Sandberg
5
3
1
Harvard Business Review Just Invented the Producer
How the most-starred AI game dev framework on GitHub accidentally ran a study in producer cognition
Jun 8
•
Rob Sandberg
3
1
Flow & Delivery → How Work Actually Moves
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Watch the Work, Not the Workers
Four flow metrics that tell you more about your studio than any timesheet ever will
Jan 24, 2024
•
Rob Sandberg
Mastering Predictable Feature Delivery on Live Service Games- Part 1
Build the foundation with process design and policies.
Dec 4, 2024
•
Rob Sandberg
4
Kanban Strategy Playbook: A 90-Day Roadmap to Optimise Workflow for Your LiveOps Team
A straightforward, practical approach to streamlining workflows and delivering predictable business outcomes.
Mar 12, 2025
•
Rob Sandberg
4
1
Solely Relying on Your Team's Estimates is Costing You Time and Money
Explore how shifting from traditional estimating techniques to probabilistic forecasting can revolutionise your approach, offering precision, efficiency…
Jan 26, 2024
•
Rob Sandberg
1
1
Flow Metrics Are How Scrum Grows Up
Replacing estimation theatre with data that actually moves
Feb 12, 2025
•
Rob Sandberg
5
2
Leadership → The Job Beneath the Job Title
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Interest Versus Position: An Old Negotiation Trick That Can Super-Charge Your Active Listening Skills
Empathy-driven problem-solving for mutual success.
Mar 14, 2024
•
Rob Sandberg
3
1
Kaizen Isn’t a Poster on the Wall. It’s a Daily Pain in the Arse (and That’s the Point)
Why game teams stall on continuous improvement and what you can do about it.
Apr 30, 2025
•
Rob Sandberg
5
1
Rethinking Failure: It's Not Your People, It's Your Systems
Assess and rectify the broader system in which your teams operate to harness the benefits of an Agile transformation fully.
Mar 10, 2025
•
Rob Sandberg
4
2
Minimum Viable Governance for Enterprise Scale LiveOps
A streamlined governance framework that balances maintaining control and fostering agility.
Jun 4, 2024
•
Rob Sandberg
3
1
Good Producers Have an Investigative Mindset
Uncover how game producers wield analytical thinking to master complexity and unpredictability.
Mar 6, 2024
•
Rob Sandberg
2
1
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